I have been struggling with getting MonoGame to run properly on a MAC for about a week already. The MGCB Editor worked at first and then it stopped working. I can't get it to work anymore. For some reason, it does not load.
It is a pity since I was enjoying using it. I might get back to it in the future. One might think that I should try a little harder to get it to work, but I have been down this road way too many times by now in my experience in the field. I found out that many Mac users have been facing similar issues with MonoGame.
MonoGame is well structured and I will get back to it in the future and post an overview about it. For now, I need to move on with other priorities.
It looks like I will have to use Godot instead of MonoGame. I could use Unity, but I prefer stay on the open source side of the fence for now.
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